After building the economic related buildings at the proper locations, next comes the militiary buildings. Your armies should be at the proper positions at the proper time. It matters a lot.
I must have lost so many games just because I have my military buildings or armies at wrong locations. Even your defence buildings should be at proper locations.
So let me emphasize on each of them. Firstly, let me start with the basic military buildings.
- Barracks, stable and siege workshop:
– All these buildings form your military base. They should be build on the exposed city to your opponent.
– For example, most of the players build them on their second city.
– As your military base is your second city. In most cases that should be your capital.
– Build siege workshops very closer to your opponent i.e on the attacking front (city). So whenever you need to attack your opponent, you wont waste time on slow moving sieges.
– Try to build more than one barracks and stable. So that you can create more units at the same time.
- Towers:
– Towers are mainly required for defence.
– Wherever you have a big resource region for example a big woodcutter/mine which is away from city. Build a tower there. So that region becomes hard to raid.
– Sometimes having a tower behind city fortifies it. Especially in formats like nomad, a tower behind city is must.
– Always tower a game changing rareif possible.
– The following are few locations where you should build a tower :-
– In the first image, a woodcutter is towered. In the second image a rare is towered. Horses can be a crucial rare for nations like mongols and Lakota.
– The third image has a tower in a strategic position. It protects the woodcutter as well as fortifies the city.
- Castle:
– One of the strongest buildings for defence.
– Two main positions to build it.
– First is behind a city (preferably your capital). It fortifies that city. So if your opponent wants to take that city, he has to destroy the castle as well as reduce the city.
– Second is to push borders.
Observe the tower location as well. It is protecting the woodcutter as well as fortifying the city
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Lookout/Anti-air :
– Lookout is a defenceless building but can detect hidden armies.
– Its ideal position should be near the city in order to detect hidden units.
– But I’ll say that build it where you can suspect any suspicious movement to happen. For example, making an outpost on the side would help you detect any incoming units towards your back cities.
– Note that a lookout becomes an anti-air after age 5.
- Dock:
– This can be classified as both economic as well as a military building.
– When you are playing on maps like great lakes check out which pond is the largest then only build a dock there. That time your aim should be to fish.
– If the map is east meets west, build more then one dock for faster navy.
– If you are Lakota esp on a map like great lakes. Build docks on all the lakes where your opponents are fishing and raid.
- Missile silo :
– A missile silo has a circular range. Preferably build it on the frontal cities.
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Air-base:
– Even an air-base has a circular range. Based on the areas you want to use your airforce, build it there.
Well. Now I guess its quite clear where to build military buildings as well.
Good post, dude π I would like to point out a few more things:
1. Lookouts are anti-air even before age 6 but they fire arrows.
2. Castles can be built in front of the city with the sole aim to slow down the opponent when it is unprotected. In this case, he is forced to knock the castle down first, unlike the case when the castle is behind the empty unprotected city. Of course, this position sacrifices the castle but it is needed sometimes.
3. Not always is the position of the tower best to be next to the woodcutter/ mine since citizens tend to go astray of the building and a good raider will take advantage of that even with a tower. So, in the 1st picture the tower is greatly placed, while in the 3rd it is vulnerable to raids.
Godzilla
Nice points guys……Appreciated ^^
Nice work, Ameya π i would like to add 2 things tohugh.
1. Lookouts not only detect hidden armies but also kills enemie’s decoys – very important when you’re trying to defend a city.
2. Barracks and stables are sometimes best build behind the city (when you are booming, and when you’re enemy is military superior – you don’t want to expose these two buildings)
ps. Godzilla has a good point about castels built in front of the city – very iportant, it also works with towers.
good luck!
BabyKilla
Thanks for the tips guys!!! π
Nick: Ragnarok
In case of indians(or when the city is large in other nations) since they have large eco radius, You can build buildings in such a way that a raiding HA can’t find a way to come from the front and has to take the sideways to raid, i.e, you can make a sort of wall with buildings and since you know there is only one or two ways left for the raider to enter, getting a tower there is all u need.
-Jatin
It’s preferable to build such things like temples on the edge of economic redius of the city so that u can see a raider earlier)
[UA]_NLAU
If it’s 1v1 Castle should be build in a place where the enemy raids.