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Army Stances

Army Stances

Army stance plays an very important role in the game. Whether you are attacking or defending or in case raiding, stances make a lot of difference. There are 6 types of stances:- – Aggressive – Defensive – Stand Ground – Raid – Raze – Hold Fire When should I use them? Aggressive:- Use this stance […]

Raiding

Raiding

Let me get a bit advanced now. What is raiding? Raiding is basically attacking economy related units such as villagers, merchants, fishing ships, etc. By killing them, you kill your opponents economy i.e. boom and have a better chance of winning the game. Raiding is an art which when executed properly kills your opponent’s boom […]

Army Basics

Army Basics

Whenever you are attacking, you need a compact army to win the game for you. Let me tell you about the various units in the game and their strengths along with their weaknesses. Barrack Units: Barrack has 4 types of units:- – Slinger (Light Infantry) – Hoplite (Heavy Infantry) – Archer ( Light Infantry) – […]

Scouting

Scouting

Scouting is basically finding ruins and exploring the map. Ruins bonuses are in the form of food, wood, and wealth in Age 1. Later you get metal (After Age 1) and oil (After Age 5) ruins. Scouting is very important for a faster start. At start you have 200 food, 200 wood and 100 wealth. […]

Basic Start-ups

Basic Start-ups

Now, moving on to the basic start-ups in the game. The following are the starts in the game: Boom Start Rush Start Ancient Raid Start Boom Start: This is a defensive start. It is basically getting your economy to the upper limit of Age 1 (Ancient Age) which is 100 food and 100 wood for […]

Basic Gameplays

Basic Gameplays

First of all, let me begin with the basic gameplays in Rise of Nations. The following are the gameplays in the game: Offensive Gameplay : It is basically attacking. Creating a suitable army and attacking. It also includes raiding in it. Raiding is the act of killing villagers, caravans, merchants, fishing ships and destroying economical […]